Dear all,
I implemented client/server communication with a hard coded key. but i want to assign a unique key for every user so they can communicate with server and vise versa.
At first step i tried to use username as unique key but if user login to nms from two pc, so what's happens?
At second step i tried to use client IP address as unique key but i could not find any API in NMS at client side to determine the real IP address that client connect via it to server.Is any such API exists?
any other solution?
what is the mechanism of NMS for it's communications, as seen there are several 'Registering for response' statement at client start up in console which i think via them client register itself for response from the server via the Sockets. so what is the unique key?
Regards,
JavaGeek